Age of Wonders 4 Mods

Category Name Mods Downloads Total size Last update
General Mods 12 358 Jul 26, 2023
Graphic Mods 1 28 Jul 29, 2023
New Units 1 20 Aug 15, 2023
All Mods 14 406 241 MB Jul 26, 2023

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Not sure which mods to try out? Check our list of Best Age of Wonders 4 Mods

Latest mods

More Body & Mind Traits

  • [Mod]
  • Posted 2 months ago
  • 10 downloads

This Age of Wonders 4 mod introduces an array of new Body & Mind traits, enhancing the depth of your gameplay. The additions are carefully designed to not alter any of the existing default traits. Furthermore, this mod also boosts the performance of some traits that were underperforming, thereby improving the overall balance. Lastly, this update corrects several inaccurate trait descriptions, providing clearer and more accurate information.

Age of Colors

  • [Mod]
  • Posted 2 months ago
  • 20 downloads

This Age of Wonders 4 mod adds an additional 51 banner colors, totaling 64 unique hues, neatly organized in an 8x8 grid. There are over 30 new armor colors for both Leader and Army units, and over 12 fresh hair colors for both Leader and Army units, adding a touch of style to your characters.

Massive Maps and 12 players

  • [Mod]
  • Posted 3 months ago
  • 23 downloads

This mod introduces the Massive map size and accommodates games with up to 12 players. It is one of the official example mods provided by Triumph Studios.

Banner Bonanza

  • [Mod]
  • Posted 3 months ago
  • 8 downloads

This mod aims to introduce a plethora of new banner icons to Age of Wonders 4, amplifying the player's ability to customize their faction. Some of these icons are original designs, while others represent generic symbols. You may even recognize a few from other popular fantasy intellectual properties.

Pantheon Joins

  • [Mod]
  • Posted 3 months ago
  • 25 downloads

Unlock all of your pantheon heroes right from the start of the game by downloading this mod.

City Population Cap 100

  • [Mod]
  • Posted 3 months ago
  • 46 downloads

This mod is relatively straightforward; it modifies the city population cap, increasing it from 30 to 100. Unlike the original game's mechanics, the food requirement progression in this mod varies. Each level beyond 30 requires a 0.5% smaller increase than the previous level, continuing until it reaches a 0% increase at around 44,925 - for the sake of aesthetics, this figure is rounded up to 45,000.

Tome of Arachnids

  • [Mod]
  • Posted 3 months ago
  • 6 downloads

This is a Tier 1 magic tome that possesses Mixed Affinities, specifically one Shadow affinity and one Nature affinity. It can be chosen as a starting tome.

Smaller Combat Banners

  • [Mod]
  • Posted 3 months ago
  • 10 downloads

This mod adjusts the size of unit combat banners during tactical fights, making them smaller for a more streamlined view.

Lvl 30 Hero Cap

  • [Mod]
  • Posted 3 months ago
  • 36 downloads

This mod is a fusion of two existing mods on the workshop - 'Level Cap 30' by Raziel and '2 Skill Points Per Level' by TheTeaMustFlow. Originally, these two mods were not compatible. I'd been planning to create a similar mod myself but the original creators beat me to it. So, I've integrated both into this single, seamless mod for an enhanced gameplay experience. Enjoy!

Expanded Hero traits

  • [Mod]
  • Posted 3 months ago
  • 38 downloads

Ever felt the heroes in previous titles were more diverse and the current ones don't quite measure up? Have you wondered why the range of mage-like traits seem to diminish after every other level? Or why you can't fashion a formidable tank or a potent summoner?